So I didn’t blog as much as I had hoped. AU had us pretty busy – real busy. Most of the sessions started at 8:15 AM and ran for about two hours until 7 at night – at which point there was a quick dinner and then off to something else – either a presentation or software user testing and the Design Slam. I was getting back to the hotel by 10 and just passed out from the day. Whew!
Core 77 has some good coverage of the event here.
Among some of my favorite session were of course the Jay Shuster Pixar talk on Friday, and the Daniel Simon and Scott Robertson talks. All brilliant work.
Gray Holland’s class was great as well. I have an odd relationship with Gray – I’d never met him until this week, but have had the privilege of picking apart many of his files while consulting for Nike. My Natural Surfacing demos (1, 2, and 3) on the AliasDesign website are somewhat of an homage to him. Thanks Gray!
And then my mind got totally melted in the couple of Class A Automotive surfacing classes that I took. Those guys are maniacs. So much to learn and so little time…
Lastly, Stratasys had, as part of the opening keynote, a full sized FDM motorcycle. Yup – a rapid prototype print of a vehicle. It wasn’t built all in one piece, but all the major components were. The wheels were a single part each, the gas tank was a single part, etc… Those are some big pieces to print.